@nalA: MD raeD, Other than GURPS, can you think of a (Good) way to do crossovers with different RPG systems, either using time travel, or due to some kind of time/space incident using, say, D&D, and WFRP characters in the same group universe?
Honestly, the first thing I would do would be to use different rules. You can do everything you want to with D&D rules, but it’s so much extra trouble. The point of doing this (I assume) is to take advantage of the “feel” of a different world, part of which is a different system. So, you can either Dungeons & Dragon-ize that other world, watering down the feel of it you wanted to inject into your game, (which is also going to take a lot of time and effort) or you can convert the PCs to each different setting they enter. (Big advantage here is that you’re pushing all the work off on your players.)
Now if you want one game with one party of players from different worlds and systems, you can try an experiment me and my buddies performed back in high school. Each of us picked our favorite game, made up a character, and played as a party. We had five different systems mashed together, and we used them all simultaneously. The DM handled to hits on a very basic scale, assigning easy/medium/hard ratings to the bad guys and figuring what each of those would be for each game, and everyone used their own damage, hit points, and abilities. We only ever did it once, but it was a blast.
@Stephen: Dear DM, have you ever played or had a player play as a vampire? I’m not talking about sissy twilight vampires I’m talking Buffy’s Angel or Forever Knight’s Lucien LaCroix, The kind that can spank Buffy and eat her for breakfast, if so how did you balance it? did the typical weaknesses suffice and the player only could be at full power in certain ideal circumstances?
This is actually really hard Stephen. Unless you’re starting with an underpowered character and vamping him up will bring him in line with everyone else, there is going to be trouble. (Well, there’s likely to be trouble anyway, but let’s press on.)
As we looked at last week, giving a character very limited power, no matter how tough it is, is usually fine since the DM gets to say when and where that power influences the game. A vampire among mortals is likely to be tougher in all combat situations the party finds themselves in, and will probably outshine them. Unfortunately a vampire’s weaknesses aren’t going to help any, since for the most part they simply dictate he won’t be around whenever they come into play. What you’re left with is either the vampire stealing the show while the others watch him dominate, or the vampire left at home in a box while the other players complain about being a man down.
Your best/worst case scenario is that all the other players get tired of the inconvenience and ask the vampire PC to bite them too.
@TSED: Dear DM, who is the best ninja turtle?
Raphael, hands down. (Though Donatello doesn’t suck.) Back when the “internet” was using one of the VAXMUS BBSs on campus, my account name was Raphael, and I always signed off with “Your Rascally, Raspberry Rafe”.
Don’t forget to ask Dear DM your questions for next week in the comments below!