When I was… oh, in my early twenties… I had a D&D character named Santiago that I dearly loved. He was fast, light, happy, and witty, the perfect swashbuckler. He was heroic and good, the way I would like to be, if I weren’t constantly defeated by the banalities of the real world. He was a half-elf fighter/thief, back in the days before “rogues,” and everyone liked him. He was the perfect fantasy for a geeky virgin kid.
Much more recently, I played a wizard named Veremal. Still good and heroic, but in a more uncompromising “everyone will be saved, now get out of my way” fashion. Where Santiago was all about likability, Veremal was all about power. He planned for contingencies, he outsmarted the villains, he dictated the field of battle, and he won the day. He was the perfect fantasy for an older, but still geeky married guy searching for relevance.
So I started wondering, what makes our favorite characters our favorites? What is the appeal? What is it that these imaginary experiences bring to our lives that make it worth playing?
I am giving everyone here permission to tell me about your character. What does he do that you really dig, and why do you like it so much? What were your favorite experiences with that character, and what was it that made it so much fun? I’m really curious to see how many of us feel the same, or differently, about what it is we get out of the game and the characters we make to play in it.